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SXSWi 2012: Designing for Context

Posted by sheryl in Conferences, Process, SXSWi, UX on March 19, 2012

This all-star panel formed a great start to SXSWi 2012, on the all important topic of context and why it is critical to the design process. The crew outlined 5 key themes to consider, and highlighted personal examples to showcase these themes.

Panel speakers:
Andrew Crow – VP Experience Design at GE (@AndrewCrow)
Ben Fullerton – Director of Interaction Design at Method (@benfu)
Leah Buley – Design Strategist at Intuit (@ugleah)
Nate Bolt – of Bolt Peters UX (@boltron)
Ryan Freitas – Cofounder of about.me (@ryanchris)

The hashtag: #DforC

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How To Think And Communicate Visually

Posted by sheryl in Musings, Process on November 20, 2011

Logic+Emotion: How To Think And Communicate Visually.

This is a great article with some key tips. Thinking visually is something I’ve been recently reading many books about, as I think it is quite a critical part of the UX process, and in particular learning how to express ideas and concepts in a visual manner that

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Rapid Keyboard event-driven Prototyping in Fireworks CS5

Posted by sheryl in Process on May 22, 2011

When working on the UX of websites, iterative prototypes are fairly straightforward, thanks to tools like Fireworks, Omnigraffle, and Axure.  However, in the last few years, I’ve been lucky enough to be exposed to projects that extend beyond traditional web interfaces – instead working across multiple devices, and primarily TV and Inflight

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Omnigraffle Annotations Applescript

Posted by sheryl in Process on March 26, 2011

Image Source: Usability Matters article

Check out some scripts provided by Meredith Noble, on UsabilityMatters for managing annotation numbering in Omnigraffle.

At first glance, it seems a little fiddly, but if you’re wireframing in Omnigraffle, it may prove useful…

Here’s the article via Usability Matters:

Annotation (“Wireframe Dot”) Applescripts for Omnigraffle

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Rapid prototyping in Fireworks CS5 – Interactive prototypes with annotations

Posted by sheryl in Process, UX on February 20, 2011

Recently I discovered an amazingly useful extension for Fireworks by Mariano Ferrario called the Annotations plugin. What’s great about this tool is that it allows you to add notes and annotations inline to your wireframe, as you’re developing it.  I’ve found it handy to use it to add notes, questions, etc, as the concept moves

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iPad apps for a UX workflow

Posted by sheryl in Process, UX on January 25, 2011

Anyone who knows me well knows I’m an avid iPad user – and no, not just for games (though I do have plenty). I’m always in the app store looking for great apps to help improve my workflow.  I’ve tried and tested too many to count, but here’s an outline of apps worth mentioning, and

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About.

My name is Sheryl Soo, and I'm a user experience designer based in San Francisco, CA, currently working at frog design.

My background in IXD is focussed on the entertainment landscape, across multiple platforms and devices, such as connected TVs, tablets, smartphones - as well as the web.

I like to muse about my work and the news, technology, and generally anything that affects the way that I work, and the work that I do.

Recently blogged…

  • SXSWi 2012: The Lean Startup: The Science of Entrepreneurship
  • SXSWi 2012: Designing for Context
  • Book: Business Model Generation from a UX lens
  • Book Review: Outliers – The Story of Success
  • Video: Kinect Puppet Parade

Twitter.

sherylyulin1
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Latest Articles

Google TV – UX that missed the mark?
TV Everywhere – Thoughts on designing for multiple devices
Gawker sites redesign – a change too soon?
UX breakdown: A look at The Daily
Kinect – What’s the future of gesture recognition in the ten-foot experience?
 
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Copyright © Sheryl Yu Lin Soo 2011